Text element positioned in world units with scalable font size. More...
| Import Statement: | import Clayground.Canvas |
Text extends Qt Quick's Text to work with ClayCanvas world coordinates. Position and font size are specified in world units.
Example usage:
import Clayground.Canvas as Canv Canv.Text { canvas: myCanvas xWu: 0; yWu: 2 fontSizeWu: 0.5 text: "Hello World!" color: "blue" }
The parent canvas for coordinate transformation. Required.
X position in world units.
Y position in world units.
Font size in world units.