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  • Clayground
  • Clayground.Character3D
  • FightAnim
  • Clayground 2026.7
  • FightAnim QML Type

    Boxing: a bladed stance, a guard, and alternating straights. More...

    Import Statement: import Clayground.Character3D
    Inherits:

    ActionCycleAnim

    Detailed Description

    Every angle is in action.js; this is ActionCycleAnim with action set. Character runs it while activity is Fighting, and takes handPose from it - which is how a punch gets thrown with a closed hand.

    See also ActionCycleAnim and UseAnim.