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  • Clayground
  • Clayground.Character3D
  • Hand
  • Clayground 2025.2
  • Hand QML Type

    A hand body part with tapered shape. More...

    Import Statement: import Clayground.Character3D
    Inherits:

    BodyPart

    Detailed Description

    Hand is a specialized BodyPart that represents a character's hand. It uses face scaling to create a tapered shape that narrows toward the fingers.

    Hands are typically created automatically as part of an Arm, but can be customized through the Arm's hand properties.

    See also Arm and BodyPart.