The walk: GaitCycleAnim over the walk base. More...
| Import Statement: | import Clayground.Character3D |
| Inherits: |
With neutral factors it is the walk the framework always had; what the entity's gait, build and emotion do to it is in GaitCycleAnim and gait.js.
derivedWalkSpeed : real |
Ground speed that keeps the feet from sliding.